AI Insights · Timothy · October 2021
Top 5 Dance Games on Unified Platform in Turkey Q3 2021
The top 5 dance games in Turkey for Q3 2021 saw varied performance trends across downloads, revenue, and active users, with some apps experiencing significant fluctuations.
In the third quarter of 2021, the performance of the top 5 dance games on a unified platform in Turkey showcased diverse trends in weekly downloads, revenue, and active users. Below is a detailed look at each app's performance during this period, based on data from Sensor Tower.
Just Dance Now by Ubisoft saw a notable fluctuation in weekly downloads, peaking at 2K in early August before declining to 630 by early September. Weekly active users followed a similar trend, starting at around 8K in late June and dropping to 5.6K by early September. Revenue peaked at $320 in late June and experienced a gradual decline, closing the quarter at $128.
Dance Clash: Ballet vs Hip Hop from Coco Play had a relatively stable number of weekly downloads, ranging between 2.2K and 4.5K throughout the quarter. Active users showed a slight decline from 10.4K in late June to 8.1K by the end of September. Revenue remained modest, peaking at $23 in mid-September.
Acrobat Star Show, also by Coco Play, experienced a significant spike in weekly downloads, reaching 2.8K in early August, but dropped to 103 by the end of September. Active users mirrored this pattern, peaking at 2.3K in early August and falling to 191 by late September. Revenue showed minor fluctuations, peaking at $18 in early August.
Ice Skating Ballerina saw its highest weekly downloads of 3K in late June, with a gradual decline to 770 by late September. Active users decreased from 13.4K in late June to 6.6K by the end of the quarter. Revenue remained low, peaking at $20 in early August.
JoJo Siwa - Live to Dance had a consistent number of weekly downloads, with a notable peak at 1.5K in mid-September before dropping sharply to 53 by the end of the month. The app's active users saw a significant increase from 2.1K in early September to 4.3K by late September. Revenue remained minimal, peaking at $16 in mid-September.
For more detailed insights and data, visit Sensor Tower.